The World Factory Main Page



The World Factory
This Wikia allows me to compile all my notes on worldbuilding into one easy to use site. Feel free to look around.

What is Worldbuilding?

World building is a complex thing to define. In essence, world building is the designing of a fictional setting. For some, this setting can be a fantasy kingdom or an alternate Earth. For others, it can be an entire planet, or even an entire multiverse. For others still, it can be as simple as the immediate area around a protagonist: a coffee shop or a park, perhaps.

People engage in the art of world building for many reasons. Novels, films, video games and tabletop games all require some form of world building. Others build worlds simply for fun. By creating fictional worlds, we stimulate our creativity and imagination and, in the process, learn something about the world we live in.

What is the World Factory?

This Wikia aims to serve as a guide for worldbuilding, stemming from my own attempts to construct worlds, and aims to be as scientifically plausible as possible. This doesn’t hinder creativity, but in fact stretches it and encourages us to creatively come up with internally consistent solutions to these constraints.

“Internally Consistent” are the operative words here. Just about everything in Terry Pratchett’s  Discworld  novels go against the laws of physics in our real world, yet they are still plausible within the setting because they obey the laws of the Discworld universe.

That being said, the articles on this site (unless otherwise stated) will assume a universe that follows the same laws as our own. The possibilities that arise from different physical laws (most notably magic) are too numerous to account for. Wizards with  Teleport  spells will completely change the game when it comes to talking about FTL travel, and any given magic system’s effect on, say, the habitable zone of a star, would be impossible to cover.

Most guides on this Wikia will have a  Worldbuilding in Practice  section, which will consist of my attempt to create an interesting setting (or part of a setting) based on the information given in the guide. Hopefully, these should serve as good examples of integrating the given information into plausible, yet interesting settings.

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